
However, relaunching Visual Studio re-adds them. I have tried removing these projects which solved the immediate problem. None of these projects were present in solution explorer before upgrading versions and the project built fine. I have checked the above file path and the file it was looking for isn't there. The errors are, for example:Įrror CS2001 Source file '\Packages\-proxy\Editor\Collab\Presenters\CollabHistoryPresenter.cs' could not be found. From the SCM Type drop-down menu, select Mercurial. For information on the format of the URL, see the URL syntax section below. In the SCM URL field, enter the URL of your Mercurial server. In the Source Control window, click the Manual tab. None of the above projects have any scripts within their project. Click the Set up Cloud Build link to continue. The following projects are causing us concerns:Īll of the errors relate to source files not being found. These errors are not related to the games files but other projects that seem to have been automatically added to the solution. However, in Visual Studio the project fails to build with 167 errors.

(I realise we are still behind the latest, but we're hoping to upgrade to latest shortly)Īfter the upgrade, the game builds fine in Unity (no errors) and plays perfectly. Our Unity project has recently been upgraded from 2017.3.1f1 to 2018.3.2f1.
